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The Coos Bay and Willamette__Valley Part two

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  • Nice thread Bob. Some amazing 3d sla mods there! Your structures are great also!

    Philip

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    • Phillip, Thank you. In appreciate your comments.

      Here is a video I shared at the conference of the Virginia and Truckee Historical Society.

      https://youtu.be/D0RSm6pGz7o

      I also shared this picture which demonstrate the necessity of considering the light the model will be viewed in when selecting the model's paint.
      Click image for larger version

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      The paint historians told me to aim at a Dr. Pepper can as a close example for Baldwin Wine. Others suggest two paints Vallejo Cavalry Brown (the bottom control strip square) and Tru-scaler TCP-132 CGW/Soo Maroon (the top square). The picture on the Bottom was taken under florescent light and the one on the top in daylight. You can readily see how the source of light affects which is closer to the color of the soda can. My layout light are daylight bulbs where as my workbench and staging yard are under standard florescent lights.

      That's all for now

      Bob


      It\'s only make-believe

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      • Bob,

        It's fantastic seeing your locomotives in motion. Thank you for the video.

        The color comparison is really quite striking.

        Mike
        _________________________________________________

        Not everything that is faced can be changed, but nothing can be changed until it is faced. James Baldwin

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        • Thank you, Mike. I'm glad others like seeing them run. My video techniques leave a lot to be desired.

          Thanks again

          Bob








          It\'s only make-believe

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          • Today Miller's Slough layout was started. My idea for Miller's Slough is to be a community that started as a trader's outpost. When the railroad arrived Evan moved and rebuilt his grist mill and the community grew a bit. Soon on the other, southern end of the slough Mr. Dean built a sawmill causing more growth. I am trying to represent a small rural, un-zoned community..
            So here's the initial layout;
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            The slough was a lot bigger in my mind. Here's the south end;
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            This is the newest part of the slough. These building will be about a inch higher;
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            now to walk away and return with fresh eye.

            Thanks for viewing.

            Bob
















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            Attached Files
            It\'s only make-believe

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            • You've got a lot to work with, Bob.
              _________________________________________________

              Not everything that is faced can be changed, but nothing can be changed until it is faced. James Baldwin

              Comment


              • Thanks for dropping by Mike. I moved tings around a bit and studying the layout. Trying to plan for retaining walls and a little wagon road winding through. Here's the Slough's main street,
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                lots of thought has to go into this yet.


                Bob
                It\'s only make-believe

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                • Yes its alive! I have missed the forum.
                  Great to see you working on the town and scenery Bob!

                  Håkan

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                  • Thank you Håkan,
                    laying out the town is a nice departure from mechanical erection. I went out and adjusted the layout and height of the buildings. This is were I'm at now.
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                    I like how things are shaping up. I'm trying to lessen the need for retaining walls as I think they're overused. You would think that if the building were there before the railroad the railroad would had to use them. I have found the video of David Meek very helpful. Especially this one; https://youtu.be/eIOOLYO02Wc . In it he uses retaining walls very effectively while not getting a trench effect.


                    Comments always welcomed


                    Bob
                    Last edited by railman28; 19 hours ago.
                    It\'s only make-believe

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